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by Suranga Chandima Nanayakkara, Elizabeth Taylor, Lonce Wyse and Ong Sim Heng
Stimulating the senses of touch and sight for an enhanced musical experience.
magine attending a concert during which you hear
nothing or, at best, can only hear some of the music,
as if you were listening to a poor quality TV broadcast
through tinny, crackling speakers. The music would lose much of
its impact. But this is the kind of experience that many people
with hearing problems have every day.
The authors of this article form an interdisciplinary team of
researchers at the National University of Singapore (NUS) which
is working on ways to help people with hearing difficulties have
a richer musical experience, especially during live performances
or when singing or playing a musical instrument.
A question central to our research is whether or not the
musical experience — involving complex sensations such as being
energized, feeling serene, or being captivated by the music — can
be conveyed by sensory channels other than sound. In addition to
conveying musical "information" per se, we would like to provide
a complete musical "experience". For example, one fundamental
feature of music is the beat or rhythm. A beat can have a powerful
physical impact, related to a sense of movement or a feeling of
dance. Can the different experiences evoked by listening to a
march versus a waltz be conveyed using a purely visual method
of presentation, or must there be a harder, more direct input?
Perhaps a sensory input created by translating sound into vibration
would be required to convey the composer's intention. There are
many questions that can be asked and many potential answers.
Our team has spent three years exploring the possibilities and is
now in the final phase of testing concepts with the help of deaf
volunteers and people with normal hearing.
One particularly interesting question is whether there are
relationships between sound and graphics such that some
mappings work better than others. There is considerable support for this concept. The composer Liszt used to tell his musicians
"more pink here" or "this is too black". Beethoven called the
B-minor key the black key, and Rimsky-Korsakov considered F
sharp to be strawberry red. Our team has developed a system that
codes sequences of information about a piece of music into a
visual sequence (Fig. 1). The system has a novel architecture that
generates different types of displays, allowing us flexibility to
experiment to find the most suitable mapping between musical
and visual data streams. This system was presented at the Sixth
International Conference on Information, Communications and
Signal Processing held in Singapore in December 2007.
The musical beat, directly linked to human physiology via
the perception of heart beat, is of fundamental importance. If
nothing else, we need to convey the beat and overlying percussive
elements. However, the musical "key" is also important since this
evokes emotional empathy and wraps a musical composition in a particular feeling such as uneasiness, expectancy, reassurance
or a feeling of floating. Mapping key changes in real time is a
computer engineering and signal processing challenge that we
have met with the help of Dr Elaine Chew from the University of
Southern California Viterbi School of Engineering, United States.
And there are many more musical features that contribute to a
rich musical experience: pitch, chords, harmonic structure, and
the timbre of the instrument to name but a few.
A large number of parameters can be produced from a music
data stream and these can each be mapped to several different
visual properties. The number of all possible one-to-one mappings
is too large to be explored fruitfully without some guiding
principles. By analyzing mappings reported in the literature and
considering results of studies of human audiovisual perception, we
identified several avenues for exploration. For example, we could
use a visual object which changes shape from spiky to smooth to
represent the sound gaining additional harmonies. The object's size
could shrink as the fundamental frequency rises and its brightness
could rise and fall with the amplitude of the sound.
As a starting point, we have selected a set of fundamental
musical features and explored ways of mapping them to visual
properties. This process includes designing and conducting a series
of user studies to assess the effectiveness of the representation.
Figure 2 shows the interface for the system we have developed
to test different music-to-visual mappings. It gives a great deal
of flexibility to the user, allowing them to create different visual
effects. For a given musical feature, it is possible to compare the
visual effects chosen by different users. We believe the findings
of such analyses will be important as they can provide clues to
what mappings are most intuitively meaningful and therefore
potentially useful in conveying the musical experience.
The human central nervous system (CNS) is capable of
tremendous feats of signal processing, cross-correlating multimodal
data streams and ultimately creating meaningful, informed
and memorable musical experiences. Humans do "biological
signal processing", which is fast, adaptive, low cost, and energy
efficient compared to non-biological or "cold" signal processing
which requires considerable computational power since streams
have to be computer analyzed for optimal output. The human
CNS is still largely a "black box" in data processing terms, so it
would be unforgivably presumptive to assume that we can create
a computerized system to replace its many and varied abilities.
A recent study reported that deaf people sense vibrations in
the part of the brain that is normally used for hearing (Dr Dean
Shibata, IAMA Newsletter Volume 16, Number 4, December 2001).
This helps to explain how deaf musicians can sense music, and
how deaf people can sometimes enjoy concerts and other musical
events. Dame Evelyn Glennie is a world renowned percussionist
who has been profoundly deaf since she was 12 years old. She
says that she "feels" the pitch of her concert drums and a piece
of music through different parts of her body, from fingertips to
feet. This and much other evidence suggests that the experience
deaf people have when "feeling" music is more similar to the
experience of hearing music than is generally believed. It leads us
to consider introducing vibrational or "haptic" inputs to enhance
the musical experience, as well as using visual displays.
The perception by the deaf of vibrations caused by sound is
possibly as informative as the same sounds sensed via normal
hearing channels if these signals are processed by the auditory
cortex. It follows that if vibrations caused by sound could be
amplified and sensed by a deaf person, this might increase their
enjoyment of music. We are developing a sensory input device
to attempt to do this: a "haptic chair". The chair is designed to
enhance primarily lower-frequency vibrations, likely to derive from
the musical beat, but it will also amplify higher frequencies of
sound. Initial tests of the prototype suggest that the listener is
comfortably seated and is enveloped in an enriched sensation of
received sound.
We believe it is important to conduct further surveys to learn
more about what kinds of information help people with hearing
problems to enjoy a live concert or a recorded piece of music. As
a bonus, this approach might also improve the musical experience
of people with normal hearing. Moreover, the results need not be
limited to music. This research project also has the potential to
assist the hearing-impaired sense a general acoustic environment
by providing them with an appropriate visual display or haptic
experience that communicates sound.
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